When inserting a module or item into your project in SFx, it’s important to consider the insertion plane. The insertion plane refers to the project element on which the module will be positioned, such as walls, floors, existing modules, or other obstacles.
Note: Defining the insertion plane correctly before adding a module is crucial. Inserting a module into the wrong plane can cause project issues. Once added, the module relies on that plane, so moving or deleting it can impact the module. |
Insert a Module by Dragging
To insert a module into your project, follow the steps below:
1. Choose the module you want to insert into the environment.
2. With the left mouse button pressed, drag the module to the desired location in the project.
3. Release the mouse button to place the module in the selected location.
Insert a Module via Click Action
1. After choosing the module to insert into the environment, click the plus icon (+) to add it.